Multiple-choice question checker
One right answer, and a misconception behind every wrong one.
Make an exit ticket in a minute: pick one to three proven end-of-lesson prompts, choose how learners answer, then project it or print four slips to a page.
Free, no sign-up. Nothing you type leaves your browser.
Fills in prompts like “Explain … in one sentence”.
Pick one to three, in the order you want them. Three is the most: an exit ticket should take a couple of minutes.
Could you explain this lesson to someone else?
Write one line of code that uses a for loop with range().
What was the most confusing part of today?
Could you explain this lesson to someone else?
Write one line of code that uses a for loop with range().
What was the most confusing part of today?
“Project it” opens a large, clean view in a new tab. Slips print four to an A4 page, ready to cut.
An exit ticket is a short question or two that learners answer before they leave. It isn’t a test and it isn’t graded. It’s for you: a quick reading of where the group is, taken while the lesson is still fresh, so you can decide how to start the next one.
Two classic versions are in the bank. The muddiest point comes from Frederick Mosteller, a statistics professor at Harvard, who ended his lectures by asking students what had been least clear (Mosteller 1989). The minute paper asks for the most important thing learned and the question that remains; it’s one of the classroom assessment techniques collected by Angelo and Cross (1993).
| Purpose | Use it when |
|---|---|
| Understanding | You want a quick count of who is with you. A one-tap Yes / Not yet gets an answer from everyone. |
| Muddiest point | You’ll have a few minutes at the start of the next lesson to clear something up. |
| Minute paper | Longer sessions and workshops, where you want to know what stuck and what’s still open. |
| 3-2-1 | The end of a unit, when there is more to sum up than one lesson. |
| Apply it | Skills. A line of code or an example shows whether they can do it, not only whether they think so. |
| Confidence | Tracking a group over several lessons. Pair it with an Apply it prompt rather than using it alone. |
| Next step | You want learners to plan their practice, or to tell you what to go over again. |
Ask about performance rather than feelings. “Could you explain this lesson to someone else?” is a better question than “Was this clear?”. A smooth, fluent lesson makes people feel they learned more without making them learn more (Carpenter 2013), and people’s ratings of their own understanding track their real understanding only loosely (Dunlosky & Lipko 2007).
Timing matters as much as wording. Research on interruptions found that people mind being asked something far less at the boundary between tasks than in the middle of one (Adamczyk & Bailey 2004). The end of a lesson is the clearest boundary there is: the work is done and nothing is lost by stopping.
It’s also a moment to practise. Trying to recall what you’ve just learned helps you remember it later, more than reading it again (Roediger & Karpicke 2006), so an “Explain it in one sentence” or “Apply it” prompt does some teaching as well as checking. Keep it short: in surveys, a longer announced length means fewer people start, and the answers near the end get shorter (Galesic & Bosnjak 2009). That’s why the generator stops at three.
A bootcamp’s fourth Python lesson covers for loops and range(). The exit ticket has three prompts: “Could you explain this lesson to someone else?” (Yes / Not yet), “Write one line of code that uses a for loop with range()”, and “What was the most confusing part of today?”. Say 18 learners hand in slips:
range(1, 3) expecting 1, 2, 3; 3 leave it blank.range() stops, 3 mention indentation, the rest vary.The code lines and the muddy points agree, which makes the decision easy: open the next lesson with five minutes on the stop value, with two fresh examples, and say why you’re doing it. Then check it worked with one question whose wrong answers each reveal a misconception; the multiple-choice question checker helps you write it. And read “12 of 18” with care: with a group this size the honest range is wide, as the training feedback calculator shows.
One to three short questions that learners answer at the end of a lesson, on a slip of paper or on screen, before they leave. The answers show you what they understood and what to pick up at the start of the next lesson.
“Could you explain this lesson to someone else?”, “What was the most confusing part of today?”, “Write one line of code that uses…”, and the minute paper’s pair: “What was the most important thing you learned?” and “What question remains unanswered?”. Pick the one that answers what you need to know for the next lesson.
At the end of a lesson, learners write down the part that was least clear to them. Frederick Mosteller described it in 1989; it works best when you answer the most common muddy points at the start of the next lesson.
One to three, so it takes a couple of minutes. Longer forms get fewer answers, and the later answers get shorter.
Either can work. Names let you follow up with individuals; without them you see the picture for the group. Decide before you hand them out and tell learners which it is.
Yes: project the ticket in a new tab, or copy it as text or Markdown into the chat, a form or your LMS. The generator runs in your browser, so nothing you type is sent anywhere or saved.
Chalkenso is where courses are designed and improved: instructors note what happened on the exact passage, learners say where they got stuck, and AI drafts the next version for you to approve.